Paul Krill
30 minutes ago
Analysts see Flash Player 10 as an answer to what else is going on in the marketplace.
"Everything in this space is a response," to keep up with the competition, said Jeffrey Hammond, senior analyst at Forrester. Flash, though, remains a leader with capabilities in drawing surface and canvas, he said.
"I think that Adobe continues to basically build on the Flash franchise and try to defend it," said Gartner analyst Ray Valdes. "It???s a competitive response in some ways."
The beta release of Flash Player 10, codenamed "Astro," is available Thursday at Adobe Labs, with the general-release product scheduled to ship later this year.
"Flash Player is the most ubiquitous runtime," allowing for "stunning" user experiences, said Tom Barclay, Adobe senior product marketing manager for Flash Player. Repeating Adobe's mantra about the Flash Player's broad adoption, Barclay said Flash Player works on major OSes and is installed on more than 98 percent of Internet-enabled desktops.
Customer filters and effects capabilities in version 10 enable users to create fills, blend modes, and effects using the new Adobe Pixel Bender language and toolkit that is accompanying the beta release of Flash Player 10. Pixel Builder had been codenamed "Hydra" and provides pixel-shading.
"[Users] want to be able to create any kind of special effect they want," Barclay said.
Pixel Bender can complement Adobe's Flex development platform for building applications to run in the Flash Player. "It just expands the palette of available functions," for the Flex developer, said Barclay.
Also enabled in Flash Player 10 are capabilities to transition from one part of an application to another and apply effects to images. Effects can be parameterized and animated at runtime.??
3D functionality is highlighted in Flash Player 10. 2D objects that developers are used to working with in Flash Player, such as a 2D image, drawing, or video, can be transformed into 3D. 2D objects can be rotated onscreen. This capability is exposed via ActionScript APIs. 3D capabilities, Valdes said, are the main differentiator over Silverlight.
GPU compositing in Flash Player 10 accelerates compositing calculations of raster images, such bitmaps and video overlays faster than if performed in software on the CPU.
"This basically frees up some of that processing power to do other things," said Flash 10 beta tester Grant Skinner, CEO and chief architect of gskinner, an ActionScript development shop focused on Flash, Flex, and Adobe AIR (Adobe Integrated Runtime).
Also featured in Flash Player 10 is a text engine enabling developers to build sophisticated text components, such as ones featuring text that can curve or take different shapes. Also, device fonts can be used that native to a specific OS. Developers can leverage capabilities like anti-aliasing and rotate a font. The text engine benefits Asian character sets that tend to have very large font sizes that need to be embedded, Adobe said.
"The text engine is very impressive," Hammond said. With this engine, Adobe is getting to the point where what is seen on the screen compares to what is seen on a printed page. Others will have to keep up with this technology, he said.
A question mark about Flash 10 is how it will affect Flex applications, Hammond said. Users of applications built with the next version of Flex might have to upgrade to Flash Player 10, he said.
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Earlier this month, Adobe with its Open Screen Project took steps to open up Flash technology such as removing license restrictions on the SWF specification.
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